Models:
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Birdhouse:
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Oil Rig 2:
I think someone left the fog machine on over night.
Left: 'Flag' objective. Right: Proper size. :x
Ultra-wide-screen!
Idea Map 01:
It's a sink model I created in MilkShape3D using a cylinder and a few extra vertices.
Development image.
The covop's model is scary.
Finally starting to look like something.
I need to optimize it.
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Long distance barrage.
Large ice "boulder."
Sniper on the roof
I need to optimize it.
Above shot sans outline.
Fixer Upper:
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*tumbles around*
Shot voted to be loading screen, 3-0
I need a little less red in my sun and I need to make the sun darker
Useless Lighting Test
Useless Lighting Test (Oh yeah, I almost have the train model finished)
Useless Lighting Test (Creepy, huh?)
Useless Lighting Test (Looks like a brownout)
Buttons, control panels, and two documents, oh my.
Signs, signs, everywhere are signs..
My fog fogged the UI. And there's some lovely gibs below.
Switches
It moves
Pretty lights.. (Accurate signals)
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Oops
I love my video card
Getting dizzy...
*crunch*
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Random Crap:
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Buttons
It's a camera portal
Fun with mirrors
Appocolypse At The Apollo:
Get me out of here!
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Button, button. Whose got the button?
Box Room Contest:
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You can win?
Eh?
Out of the darkness (Also is good on a dark monitor)
PCB piece part 2
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Never stick a gun in an outlet.
Just showing off the room
After a little tweaking, you can see some hidden objects...
Mmmm... Melty....
Just some PCB with a wire coming out of it
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Spec_SGBase3:
Eerie (On a slightly dark monitor, anyways)