A list of the maps I am currently working on.
Map nameDescriptionRelevent Links
Birdhouse Main features: A lighthouse and the adjacent dock.
Images: See the screen-shots page.
Bird's NestMain features: Axis (mostly underground) base in the woods, Allies start in a connected drainage ditch.
Images: [1]
Cul de sac Main features: Sloping battlefield, takes place in the corridors of a city.
Images: [1][2]
Jackolanes Main features: A shoot off of Cul de Sac, made to emphasize close quarters combat in addition to portraying a feeling of being trapped.
Idea Map 01Main features: Lots of experimental items, such as a several story building with windows, fire alarm system, and fast-action beginning followed by extended play.
Images: See the screen-shots page.
mp_whine Main features: The location, which is in and around a hydroelectric facility.
Images: [1][2][3][4][5][6]
tubular Main features: A TJ sort of level, it deals with lots of downward sloping, connected tubes. Has problems due to the way the engine handles things.
Images: [1]